#ifndef MY_IMGUI_H_
#define MY_IMGUI_H_
#include<Viewer_Interpreter/Viewer_OpenGL_Interpreter.h>
#include<Viewer_World_Manager/Viewer_World_Manager.h>



void my_viewer_opengl_interpreter_initn(Viewer_Opengl_Interpreter*voi,Viewer_World* vw, void(* render_imgui)(void* res) ,void* res);

#endif